Generic Character LvL 0

Description:

Jeremy Straus

Stats:

HP: 18
AC: 12 (16 Military Armour)
DR: 4 against ballistics
Fortitude Save: + 1
Reflex Save: + 4
Will Save: – 1
Physical Actions: 7
Mental Actions: 5

Heavy Military Handgun
Attack: + 7
Damage: 1d8 + 2 x3, 1d8 + 4 x3 (with special ammo)
Magazine: 15
Reload: 3 Physical Actions

STR 6/ + 1
DEX 7/ + 2
CON 6/ + 1
APP 5/ + 0
INT 6/ + 1
WIL 4/ – 1
CHA 4/ – 1
INS 5/ + 0
LUC 5/ + 0

Special Features:
Quick Reflexes, + 2 to reflex saves.

Primary Skills (skill)level/bonus
Any Fighter Piloting (Dex): 2/ + 6
Space Navigation (Int): 2/ + 3
Heavy Military Handgun (Dex): 1/ + 7
Stealth (Ins): 1/ + 3
Secondary Skills:
Ship Repair (Int): 0/ + 2
Electrical Engineering (Int): 0/ + 3

Starting Wealth:
72*10*(14 + 16 + 5 + 4 + 11 + 6 + 6 + 17 + 3) – 1 * 25000=34040 Credits

Gear:
Military Armour 10,000
Heavy Military Handgun: 3,000
Handgun Upgrade: Damage: 5,000
Heavy Handgun Ammunition: 4 magazines 900
Special Ammunition + 2 damage: 1 magazines (15) 2,250
Food: 2 month 3,000
Clothing: 4,000
Total: 28,150
Remaining: 5,890 credits

Bio:
Jeremy Straus

Jeremy Straus entered military school at a young age, because he passed the flight preliminary tests he was thought to be a pilot and was thought how to use several different fighter planes (but never any one in particular). During his training he was also taught how to use a special heavy military grade handgun capable of easily penetrating armors.

Generic Character LvL 0

FUTURE! Priscus Priscus